RPS Dual Wield
A downloadable game
Have you ever played Rock Paper Scissors and thought, "Wow, I wish this were a complex tactical combat simulator and statistical nightmare"? Well, you've come to the right place!
You play as a duellist in a vague pastiche of the European Renaissance rapier-and-main-gauche tradition, sometimes called Florentine. One hand represents your rapier; the other, your chosen off-hand weapon. Each weapon uses a different subset of moves within an expanded RPS set. This creates asymmetrical matches and exponentially more outcomes to consider, but retains the split-second decision-making of the original game -- evoking the skill, luck, and adrenaline of one-on-one combat.
This started as a combat minigame for a different rpg project, and got out of hand. I've spun it off into its own project because I think it could be a decent combat resolution mechanic in its own right. Also I need to test this part and I don't have the rest of the other rpg done yet.
As I understand it, the current version (0.1) qualifies as MOSAIC Strict. Future versions may not.
Playtest feedback form here!
Roadmap
- More offhand weapons
- Maneuvers and tokens
- Maybe some flavor text and illustrations?
- SRD for customization and hacking, with my calculations, design process, thoughts on balance, ideas for other implementations
Changelog
Version 0.1
2023/12/11
- Added referencesheet-v01.png
2023/12/9
- Created page
- Added rpsduel-onepage01.pdf
Status | In development |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | avar-attamenis |
Genre | Strategy |
Tags | diceless, GM-Less, mosaic-strict, One-page, rock-paper-scissors, rules-lite, Swords, Tabletop role-playing game, Two Player |
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